The Great & Glorious City of Yendor  

The Background to the Game

This game is like its predecessors - the Warlock Mountain series - in that some of the main characters may reappear, and the general background is much the same.  It is also a sequel to last year's highly successful Return To Yendor game.

Those of you already familiar with the works of Terry Pratchett may recognise some elements of that other famous ancient and fictional city - Ankh-Morpork.

But be warned, Pratchett's city is a giant plot device (as he is himself would, I am sure, be the first to point out). It isn't a game environment. Yendor is a game environment, and so you should try to be aware that whilst I have been heavily influenced and greatly inspired by the original and you will recognise common elements between the two cities, you shouldn't assume that they are identical - particularly in the important elements of political power. Anhk-Morpork's Patrician is not the same sort of ruler as Yendor's Grand Vizier or her King. You will discover more clearly how they differ by playing the game.

In Yendor, players represent key individuals in the city.  They interact in real time during the day of play - attempting to fulfil some personal objectives, or gain status in the city, or perhaps just become rich.  Since the game is all about personal interaction between players, and there are quite a few players involved (typically 60 or more), it is very hard to predict exactly how a given player's role will pan out.  We find that this is part of the unique excitement of the game.

Magic was also much in evidence in the earlier Warlock Mountain games, and it is present in Yendor, but on a more rarefied level. The Mages here are so powerful that they rarely, if ever, magically intervene in the dull scruffy brawling on the streets of Yendor. Or in any other way either.  At the previous Yendor game the Mages managed to make themselves a few powerful enemies - so the University of Wisdom will start Yendor Truimphant with a number of critical political problems to solve (as well as some knotty magical ones).

The game is therefore essentially one of trade, politics and negotiation (well, OK and a bit of violence, if you must!).

The Yendor Triumphant! game was played out on Saturday 6 December 1997, and a number of things happened, including serious upheavals in the WizDome, and a growth in the FreeFolk population and influence (culminating in the departure of the city's Elves - "....We'll Be Back").  These pages will be updated as news comes in.

You can download a text version of the Game Handbook from that game here.



© Jim Wallman 2007